About This Game Gunpowder diplomacy in a city primed to explode! You're a shapeshifting android created to infiltrate the enemy. Steal, lie, and persuade your way to success. Can you save a people on the brink of war?"Machinations: Fog of War" is a 150,000-word interactive fantasy novel by Chris Conley, where your choices control the story. It's entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination. Explore a 150,000-word tale of deception, intrigue and betrayal in an age of gunpowder and rapier duels. Embody a lifelike automata with the ability to study and mimic the appearance and behavior of anyone you meet. Develop your personal skills, accumulate an array of disguises, and cultivate contacts and allies. Navigate the hostile waters of diplomacy, scheming and plotting when everyone has their own motives. Decide who to trust and who to deceive. Serve your master faithfully, or break away and serve only yourself. 7aa9394dea Title: Machinations: Fog of WarGenre: Adventure, Indie, RPGDeveloper:Hosted GamesPublisher:Hosted GamesRelease Date: 19 Aug, 2016 Machinations: Fog Of War I forgot I had this game in my library after playing it for twenty minutes. I've had it for a while to be honest.All the words are bundled up, while I consider myself to be a light reader. Only managing to complete Across the Nightingale Floor in a couple hours. This kept me confused throughout the entire ten minutes I played. Then I was given a variety of choices.I mean a variety of choices. It kept changing with a minimum of minimalistic descriptions in the form of three choices. To complex sentences in multiple choices.If you are going to make these choices different, at least stay dedicated to one style. Rather than, "Damn, that hurt!" "Damn you to hell, this gives me great physical pain." Of course it is dramatised and these don't actually come up in the game.It does get pretty difficult to stay attentive.. I forgot I had this game in my library after playing it for twenty minutes. I've had it for a while to be honest.All the words are bundled up, while I consider myself to be a light reader. Only managing to complete Across the Nightingale Floor in a couple hours. This kept me confused throughout the entire ten minutes I played. Then I was given a variety of choices.I mean a variety of choices. It kept changing with a minimum of minimalistic descriptions in the form of three choices. To complex sentences in multiple choices.If you are going to make these choices different, at least stay dedicated to one style. Rather than, "Damn, that hurt!" "Damn you to hell, this gives me great physical pain." Of course it is dramatised and these don't actually come up in the game.It does get pretty difficult to stay attentive.. I kept on trying and trying to read through this. I just couldn't focus on it. I didn't feel any real connection to the story and I found it rather difficult to follow. It was boring at best. I'd give it a 3\/10.. https:\/\/youtu.be\/WiK6Xt735-IA Choose Your Own Adventure Game that tracks your choices and calculates points and stats based on them.The story is well written, but the game would be well-served with some music\/sound effects\/art to go with the writing. As it is, it does not take advantage of being a "Game".I would still reccomend it, though the price tag may be a little steep for a CYOA book.Check it out.. Story is moderately interesting, but the reason I don't recommend it is because they tried to make the mechanics too complex and it failed horribly. Your goals are frequently poorly explained, people change gender mid-conversation, you can sometimes take actions based on information you haven't actually learned (or at the very least wasn't properly explained to the player), your character will sometimes talk about things that haven't happened, and certain confrontations can be repeated which is just bizarre.. It is a well written story with interesting political intrigues. Unfortunately the choice system is a turn down for me, with 3 options that align to a type of resources that gradually improve either type of resource with consistency. I tried to be consistent but I fail most of the time then forced to go with option I am not comfortable with. It is ruining my overall gameplay experience. Maybe it is just me, others might feel differently. I also felt that the plot went all over the place, seems it had too many things going on. 4\/10 Nameless shapeshifting android secret agent is a positive. Other than that, my brain is very foggy.
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